An avid gamer with over 30 years of experience, there aren't many consoles that Dan hasn't owned at some point in his life. He's also part Italian, which means he's almost certainly related to Super ...
Jared is a writer, editor, and Communications Studies graduate who loves popular nerd culture (almost anything to do with Marvel, DC, Star Wars, or The Lord of the Rings) and the interactive ...
Use left and right arrow keys to seek audio. New Vegas-era dialog skill checks are back, and Starfield will have a unique persuasion system befit of a "classic" Bethesda game. Starfield is shaping up ...
Matthew is a news and features editor at DualShockers, as well as a video producer and trainer for all incoming News and Features writers. He holds a Bachelor's in journalism from Kent State ...
Use left and right arrow keys to seek audio. To Bethesda's high disappointment, Fallout 4's dialog system is one of the most maligned features of the game. Now 10 years later, Todd Howard reveals the ...
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Anthem is BioWare's attempt to split the difference between living multiplayer and the dialogue-driven RPGs they're known for, but it's not quite the same as you've seen it in the past. For one thing, ...
In an interview with GameSpot at E3, Bethesda's creative director Todd Howard talked about the studio's enthusiasm for trying out new things and how that doesn't necessarily pan out as they hope. "We ...