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  1. Online Logo - Transum

    An online version of the Logo programming language with mathematical challenges.

  2. LOGO Basics - Coding for Kids - Fun Way to Learn Programming

    On this page, we will explore the basic LOGO commands that enable us to draw various shapes. LOGO supports turtle move commands, loop commands (REPEAT and REPCOUNT), and several pen …

  3. Turtle Academy - Lessons

    With those commands you can use the turtle to draw beautiful shapes. You type in the Logo commands in the box below the drawing box which is also known as the command box.

  4. Logo - Quick Guide - Online Tutorials Library

    Once we have described our procedure to Logo, we can enter its name on the command line, just as we would do to any of the built-in things. In this case, we would type square on the command line and …

  5. Logo Resources

    This is the manual for the complete Logo language, with over 600 commands. It helps you get started, and provides detailed information about all the commands, many written for advanced programmers.

  6. logo_commands.pdf - SlideShare

    The document describes various commands and functions in MSW Logo including commands to move and draw with the turtle, set properties of the pen and turtle, create shapes using repetition of …

  7. Commands in Logo

    LOGO screen is divided into three parts. 2. The upper part of the screen where the turtle moves and draws figures is called Graphic Area. 3. The lower part of the screen where we give different …

  8. LOGO Commands 1 - MIT

    Use the commands below to start drawing pictures on the computer with your LOGO turtle. The command descriptions were adapted from the Berkeley Logo User Manual, Copyright 1993 by the …

  9. Lesson 1: Getting Started with Turtle Graphics - FMSLogo

    When Logo starts up, it looks like this: The window up top is where the turtle lives. The window down below is where you type instructions. You can see that I have typed the instruction "forward 10". The …

  10. If something is being spoken (effected by the Say command), waits for the speech to finish before proceeding. This stops consecutive Say commands from overlaying each other.